Pg 10: "If you play a Citizen, you are advised to work on your Talent(s) above all, so that perhaps you will be able to create a memorable character who's very, very good at just one thing."
One frustrating thing about the Talent system as presented in the 7.5 rule book is the roll for your Talent bonus. Picture this: you have risked life and limb, you have survived vile sorcery and evil death frogs. You finally push one of your attributes that allows you to advance a level and get a new Talent. You have had this idea for the last few playing sessions - and you are now ready to make your roll for your Talent Bonus - and you roll a '1'. You are now stuck with a very ineffective bonus to your Talent for the rest of the character's long or short lifespan.
One option proposed on the 'Walla (I believe by Zanshin - correct me if I am wrong)
- Roll 3 dice and pick the 2 you would like
- Pro - I think this could be a good idea as one option for Talents that will increase your chances for DARO...but
- Con - I believe it would also totally eliminate any chance of a 'fumble' roll of 1 and 2 (1-1-2 would DARO on the 1, 1-2-2 would DARO on the 2)
Another Option: Track your Talent usage ala MSPE and apply bonuses based on actual usage
Which brings me back to MSPE and its record keeping, but in this case, I think it is something that could be effective. In MSPE, you receive 50 AP after just attempting any of your skills. After 20 such attempts (1000 AP), the character would then be Level 2 in that skill. Level 3 required 3000 total points (60 total attempts), and the level tree gets progressively larger, using the same one that is used for the base character level advancement.
We already write down experience for every SR that is successful; why not also make a mark for your talents as you use them?
- Mark every time you use the talent in the margin - when you get to 10 or 20, increase your bonus by +1 to a maximum of +6. I can see with this method, starting the Talent at +1 and then use the XP system to build up to +6.
- Pro - the character is rewarded for 'working' on the Talent
- Con - one more thing to track which could in and of itself be a bit overbearing
In the original words from the rule book, this would be a way to 'work' on your talents, by actually using them.